Why not World Game!?, Act 1 has sold out.
Why not World Game!? is the first “Narrative Novelty” created by Big Mother DAO’s Studio Novità .
A studio novità is a study of novelty, combining things which have never been combined before; a spontaneous production of community storytelling that builds equity, designs and deploys technology, broadcasts purpose, and stores treasure in art over time.
Act 1 features “Master of the Line” Carey Yost and Art Director Amber Hardin’s pop cultural take on R. Buckminster Fuller having a conversation on the internet in 2022.
Our entire collection is hosted on Open Sea distributed on the Polygon network.
Bootstrapping Arts and Engineering
Our proof of concept is a 100% success. Enthusiasm for our project has resisted the crypto winter and fear of recession, selling out in a little over 30 days of launch.
The invitation to BAE in Act 1 was simple; if you fund BAE Round 1 with 1x, the BAE co-fund will fund you for 2x.
What will you do with that 2x?
Bootstrapped: Act 1 retailed for $187,000, which has given us exactly enough to launch Big Mother DAO, BAE, and four startups with an accepted $25M valuation.
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ROUND 1 DAO Accomplishments
Our community buys a company! In exchange for equity, Zeit LA absorbs a community team and legacy asset and forms Big Mother, Inc.
Our first acquisition kicks off an accepted valuation of the equity asset of $25M.
FUNDED: Big Mother Inc, the corporate entity which holds the PiP technology platform.
FUNDED: Aiki Wiki, 9×3 narrative logic scoping phase.
FUNDED: CopyCake, Coin as a Service
ROUND ONE has also initiated the BAE Co-Fund, with two indie film projects and a micro-crypto fund already emerging in BAE, and a innovative web3 subDAO development collaborative.
This allows our community to now launch Act 2: THE DESIGN REVOLUTION, coming January 2023.
![](https://whynotworldgame.com/wp-content/uploads/2022/12/2_S6-WFWD-2.jpg)
Come chat https://discord.gg/6sBTCSaKa9